Best openttd newgrf4/8/2024 Flatbed wagons did not change form (look) visually. And when i made order **go on station and refit to metal** train unload supplies and happily leave the platform without any trying to load. Sure, station was full of metal for taking away. When i made order **full load with refit to metal** train stupidly stay on platform. Train was deliver supplies and after didnt want to take metal. Thiis one is good for money income (but not the best, highest money income gives supplies and goods,Įngineering supplies/Farm supplies > Metalįor both cargo we use a flatbed wagon. REFIT to metal > REFIT to building materials This circular scheme i used successfully on big diagonal #9 map REFIT to cargo X > REFIT to cargo Y > REFIT to cargo Z I just mean sheme for available refit chains. But never use time table, maybe with water ships on 25k desert CB once. I do the same with little RV before first taking away train. I'm not really sure if you have the same problem as I did, but I do hope that this could be of some use to you. I think it needest thing, couse we need to send full trains on both ends. It needs only (xD) 2 stations close with all possible FIRS resourses and manually check train refit capabilities. I will keep it on mind and when time appear with lazy level down i will create this scheme for #9. Well, there's nothing to do, except to investigate ownself, but atm have no time even for game. Thanks appriciate for large answers!Ī combination of newgrf's Industry set and Vehicle set with some specific settings on each newgrf (on both industry and vehicle sets), creates an unique chart/scheme. Ofc, that will need the visit on Industry set(s) newgrf page(s) to see what cargos are in use. If you feel with the energy and time to dissect and create charts of some popular combinations, I think many players would appreciate ^^Īnyway, what I recommend is: Visit the Vehicle set(s) newgrf page(s), trains, RV's, planes and ships, and see their compatibality and possible settings (example: refit on station and not only at depot). Well, a bunch of new charts would popup from here!Īt this point, we would have already an entire Book made of charts, and there's way more combinations. So, lets complicate a bit more, server #97: Only FIRS3 has 5 different Economies.įIRS3 is there, but charts of server #9 wouldn't apply, because vehicle sets are different (trains and RV's). Technically it's possible to create one for the current configuration on server #9, that could get outdated with the change on a setting inside a Vehicle or Indistry newgrf. A combination of newgrf's Industry set and Vehicle set with some specific settings on each newgrf (on both industry and vehicle sets), creates an unique chart/scheme.Įxample, server #9 uses this list of newgrf's: I don't think it's possible todo such chart/scheme on an easy way, at least. Please Log in or Create an account to join the conversation. Or this hidden properties part of game learning and acts is own players secrets, which are advantage on achieving the goal? If its true - can we make a full chart/scheme workable refit combinations? Like "Metal Building Materials" (its workable combination). So, mayby it for realistic? Type of wagon have an unchangeble equippment set? Order was : GO on stationname (REFIT TO METAL) or train take delivered supplies when order was: TRANSFER AND TAKE CARGO with REFIT to METAL. On last game i tryed scheme *ENSP/FMSPmetal *, but train just stay on platform without loading. As example, "tank" didnt refit on alcohol (but CAN BE refited) after transportation petroleum/chemicals. Thats becouse wagon type not strightly works as written on buying vehikle menu. Im no so good on FIRS as wanted, and waste many hours with failed gameplanes on #9.
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